Patch Notes v0.2.0


General Updates:

  • Changed lighting to always night (in the future I'd like to give the ability to change the lighting from day/night)
  • Added a health station (price is based on your [total health - current health] * 100)
  • Added sprinting
  • Added some barriers to block off the rest of the map (planned to be some purchasable barriers to open the rest of the map)
  • Added some ambient lighting to health and ammo stations as well as some other spots

Bug Fixes:

  • UI Interaction Cost text was previously based solely on weapon restock price. Is now independent.
  • Reloading will not slow the player down (not completely, but almost)
  • Reload sound no long plays on-top of itself (I was not trying to fix this bug tbh, got fixed while I was trying to fix the reload animation restarting on-top of itself)

Planned Features:

  • More weapons
  • Power-ups
  • Perks
  • Some more animations
  • Point values being different based on where enemies are hit
  • Better representation of damage being taken
  • Better enemy AI
  • Purchasable barriers
  • Teleportation platforms
  • Improved Menus (options menu)

Files

AnotherZombies v0.2.5 1.3 GB
Version 2 64 days ago

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