Patch Notes v0.2.0
AnotherZombies » Devlog
General Updates:
- Changed lighting to always night (in the future I'd like to give the ability to change the lighting from day/night)
- Added a health station (price is based on your [total health - current health] * 100)
- Added sprinting
- Added some barriers to block off the rest of the map (planned to be some purchasable barriers to open the rest of the map)
- Added some ambient lighting to health and ammo stations as well as some other spots
Bug Fixes:
- UI Interaction Cost text was previously based solely on weapon restock price. Is now independent.
- Reloading will not slow the player down (not completely, but almost)
- Reload sound no long plays on-top of itself (I was not trying to fix this bug tbh, got fixed while I was trying to fix the reload animation restarting on-top of itself)
Planned Features:
- More weapons
- Power-ups
- Perks
- Some more animations
- Point values being different based on where enemies are hit
- Better representation of damage being taken
- Better enemy AI
- Purchasable barriers
- Teleportation platforms
- Improved Menus (options menu)
Files
AnotherZombies v0.2.5 1.3 GB
Version 2 64 days ago
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AnotherZombies
Wave-based Zombies shooter
More posts
- Patch Notes v0.2.564 days ago
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